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Casual & Mobile Game Development
Casual & Mobile Game DevelopmentThe rise in the market for Casual Gamers has opened up a whole new industry with demands for Programmers increasing by the day. While the market may cater to a different genre of gamers, the job of the Programmer is no less in terms of skill and commitment required, and this course is designed with the utmost care to make you a dynamic entity in the world of Game Programming.
 
 
 
 
 
 
 
 
 
Total Duration - 9 months

+ Fundamentals of game
+ Type of games
+ Game industry overview
+ Game Development lifecycle
+ Story Boarding
+ Graphic Designing     
+ Using Flash and ActionScript 3.0  Overview



+ Classes and objects
+ Properties
+ Encapsulation
+ Polymorphism
+ Inheritance



+ Properties, Methods and Events
+ The Display List
+ Timeline Control
+ Motion
+ Drawing APIs
 

Mathematics

+ Points And Lines
+ Geometry Snippets
+ Trigonometry Snippets
+ Vector Operations, Matrix Operations
+ Transformations
+ Units and Conversions

Physics

+ Motion In One Dimension
+ Derivative approach to motion in one-dimension
+ Motion In 2D And 3D
+ Newton's Laws
+ Energy
+ Momentum and Collisions
+ Rotational Motion
+ Formulae



+ Understanding XML
+ Using Action Script 3.0 with XML
+ Loading XML content from an external source
+ Understanding  the URL Loader class
+ Understanding the HTTP Service class
+ Understanding Web Services    
+ Understanding the Web Service class
+ Properties of the Web Service class
+ Methods of the Web Service class
+ Events dispatched by the Web Service class
 

+ Game Development Lifecycle
+ Memory and Deduction
+ Game Animation using Maths and Physics




+ Project Assessment
+ Portfolio Preparation and Placement